Imagine you are watching a car move on a road. Without seeing it directly, can you still understand:
  • How fast it is moving?
  • Whether it is speeding up or slowing down?
Yes! We can do this using graphs.
Graphs help us represent motion in a simple visual way.
 
Position-time graph (Object with constant velocity):
 
In a position–time graph:
  • X-axis represents time
  • Y-axis represents position (distance) 
When an object moves with constant velocity, it covers equal distances in equal time intervals.
 
Fig83.svg
Object moving with constant velocity
 
How does the graph look?
 
  • straight slanted line
What does it mean?
 
  • The object is moving at a uniform speed in a straight line
Important Concept:
 
\(Slope\ of\ the\ graph\ =\ Velocity\)
  • Steeper line → higher velocity
  • Less steep line → lower velocity
  • Horizontal line → zero velocity (object at rest)
Calculating average velocity from graph:
 
To find average velocity:
The slope of a position-time graph of a body can be used to calculate the velocity of the body.
\(Velocity=\frac{Dispalcement}{Time}\)
 
From the graph:
  • Choose any two points
  • Calculate slope
Velocity-time graph (Object with constant acceleration):
 
In a velocity–time graph:
  • X-axis → time
  • Y-axis → velocity
If the object is accelerating uniformly (speed increasing steadily)
 
velocity5.svg
Velocity-time graph
 
How does the graph look?
 
  • A straight slanted line
What does it mean?
 
  • Velocity is changing at a constant rate
Understanding acceleration:
 
\(Slope \ of \ velocity \ – \ time \ graph \ = \ Acceleration\)
  • Steeper slope → greater acceleration
  • Horizontal line → zero acceleration (constant velocity)
  • Downward slope → deceleration (slowing down)
Displacement from velocity-time graph:
The velocity-time graph, the area enclosed by the velocity-time graph and the time axis gives us the distance travelled by the body in a given time.
\(Area \ under \ the \ velocity \ –\ time \ graph \ = \ Displacement\)
 
Different Shapes:
  • Rectangle → constant velocity
  • Triangle → increasing velocity
  • Trapezium → mixed motion
Example Idea
 
If the graph forms a triangle:
 
\(Displacement = \frac{1}{2}\times base\times height\)
 
Calculating average acceleration:
The slope of the velocity-time graph of a moving body gives its acceleration. The straight line graph sloping upwards shows uniform acceleration.
\(Acceleration=\frac{Change \ in \ velocity}{Time}\)
 
From graph:
  • Take two points
  • Find slope
This tells how quickly the velocity is changing.
 
Connecting all concepts:
 
Graph What we calculate
Position–Time Velocity (from slope)
Velocity–Time Acceleration (from slope)
Velocity–Time Displacement (from area)